Hey there!

My name is Deanna. Currently, I'm a Senior Associate Gameplay Engineer at Activision's High Moon Studios, working on the Call of Duty franchise. 

I graduated from the University of Florida in 2021 with my bachelor's in Computer Science and a minor in Digital Arts & Sciences. Most of my professional work so far has revolved around game AI engineering (AI systems, state machines, behavior trees, navigation, etc.) but I love exploring & learning about all the other disciplines/aspects of game dev as well. 

I also love digital art and have been doing freelance portraiture & design work on/off since 2016. (Check out my design brand Luck & Lynx on Instagram!) 

My full resume is available upon request.

Previous Experience

Senior Associate Gameplay Engineer

May 2021 - Present

AI / Gameplay Engineering Intern

Jun 2020 - Aug 2020

C# Game Programming Intern

Feb 2019 - May 2019

Undergraduate Research Assistant

Aug 2019 - Feb 2020

Shipped Titles

Call of Duty: Modern Warfare 3 (2023)

Call of Duty: Modern Warfare 2 (2022)

Call of Duty: Vanguard (2021)


- game dev + game jams

- digital art

- playing ukulele (poorly)

- film photography

- gardening

- cycling

- cooking/baking

- cats. all of them.


- The Witcher 3

- BioShock Infinite

- Baldur's Gate 3

- Animal Crossing

- Planet Zoo & Zoo Tycoon

- Overwatch

- Guild Wars 2​​​​​​​

- Dragon Nest

- FeralHeart